home *** CD-ROM | disk | FTP | other *** search
/ Games for Fun 1 / games-for-fun.iso / Laß Dir helfen! / Tips & Tricks / Bane Info / Bane Info.rsrc / TEXT_130.txt < prev    next >
Encoding:
Text File  |  1993-05-22  |  6.4 KB  |  74 lines

  1. WEAPON      Type      Wielded      Damage      Other      WEAPON      Type      Wielded      Damage      Other 
  2. Bastard sword      Sword      F      2d4+1; hit-1      S      
  3. Awl pike      Pole      FVLSN      1d6+0      E; 2h 
  4. Beastmaster   FVL      1d8+4; hit+1; Sleep      S; 1h      Bo   SMN            E; 2h 
  5. Blackblade            FVL      1d8+4; hit+1; Regen¬±1(P)      S; 1h      
  6. Fouchard            FVL      1d12+0      E; 2h 
  7. Blade cruisinart            FVL      4d4+2; hit+2; Crit      S; 1h; P      
  8. Halbred            FVL      1d10+0      E; 2h 
  9. Broadsword                              
  10. Hayai bo            SMN      1d6+3; hit+2; KO      E; 2h; P 
  11. Bushido blade            SN      2d7+2; hit+2; Crit      S; 1h      
  12. Holy basher            PB      1d8+4; hit+1; KO      E; 2h 
  13. Claymore            FVL      2d4+2      S; 2h; P      
  14. Lance            VL      1d12+0; hit-2      E; 2h 
  15. Cutlass                  1d6+1            
  16. Maenad's Lance            V      2d12+0; hit+3; Crit; Reg+1; (I:Str2)      E; 2h Dragon slayer            FVL      1d10+5; hit+1      S; 2h      
  17. Monstrance            PB      1d8+0; hit-1; KO      E; 2h 
  18. Estoc of Olivia            R      2d7+4; hit+3; Crit; Sp?(I:Vit)      S; 2h      Quarterstaff                  1d5+0      E; 1h 
  19. Flamberge            FVL      2d5+2      S; 2h      
  20. Raven's bill   FVL      4d4+2; hit+2; Pois,Crit; Reg¬±2      E; 2h Inferior sword                              
  21. Spear            FRVLN      1d6+0      E; 2h; P 
  22. Katana            SN      1d7+0; hit+1      S; 1h; P      
  23. Spear of death            FRVLSMN      1d5+4; hit+1; Pois,Crit      S; P Longsword            FVL      1d8+0      S      
  24. Staff                        S 
  25. Main gauche            FVL      1d5+0      S; 1h; P/S      
  26. Staff of Aram            all      2d5+2; hit+1; Crit; KO; Reg¬±1(P)      E; 1h; P Muramasa blade            S      3d7+4; hit+4; Crit; Sp??      S; 1h      
  27. Stave of missiles            all      1d4+2; hit+1; Mag Missile      S; P 
  28. Ninjato            N      2d4+0; hit+1; Crit      S; 1h; P/S      
  29. Stave of Moons            MPRAPB      2d4+0; hit+1; Sleep      
  30. S No-Dachi            SN      2d7+0; Crit      S; 2h                               
  31. Rapier                  1d7+0            
  32. Dirk                  1d4+0       
  33. Sai            N only      2d3+2; hit+1; Crit      S; 1h; P/S      
  34. Shiken shuri            SMN      1d7+5; hit+1; Crit       
  35. Saint Bastard            FVL      2d4+5; hit+2; KO      S; 1h      
  36. Shuriken            SMN      1d6+1       
  37. Short sword                              
  38. Stiletto                  2d3+0; hit+2; Crit       
  39. Sword of Fire            FVL      2d8+0; hit+2; Fireball      S; 2h; P                               Sword of striking            FVL      1d8+0; hit+2      S; 1h; P      
  40. Elven bow      Bow      FRVLN      0d0+0; hit+4; Crit; Sp??       
  41. the Avenger            FVL      3d8+4; hit+3; Crit; Lightning      S; 1h; P      Great bow            FRVSMN      0d0+0; hit+2; Crit      L; 1h; P 
  42. Wakizashi            SN      1d6+0      S; 1h; P/S      
  43. Heavy crossbow            FRVLM      0d0+0      L; 1h; P 
  44. Zweihander            FVL      3d5+0      S; 2h      
  45. Long bow            FRVLSMN      0d0+0                                     
  46. Lt crossbow                  0d0+0; hit-2; not elm       
  47. Bottle rocket      Wand      MTABPN      1d8+0; MagMiss      T; 1h      Short bow                  0d0+0; hit-3       
  48. Crystal wand                  3d3+0; hit+1; Sleep                                     
  49. Dagger                              A.P. arrow      Missile            1d8+4; hit+2       
  50. Dagger of Ramm            PB      2d3+1; hit+1; Regen¬±1; Crit            
  51. Barbed arrow                  1d8+4; Crit       Firecracker                  3d8+0; 
  52. Energy blast            
  53. Bone breaker                  3d3+4; hit+1       
  54. Ginzu knife            FSN      3d2+0; hit+1      T; 1h; P/S      
  55. Cupid arrow                  1d4+0; Sleep       
  56. Miner's Chisel            FTBVLN      1d3+0; hit-1      S; 1h; P/S      
  57. Elm arrow                  1d6+0       
  58. Poignard            FRBVL      1d6+0; hit+1      S; 1h; P/S      
  59. Mystic arrow                  4d4+2; hit+2; Paralyze       
  60. Skull dagger            not BPM      2d4+0; hit+1; Crit            
  61. Peacemaker                  6d6+6; hit+3; Crit       
  62. Skyrocket            MTABPN      5d5+0; MagMiss      T; 1h; P/S      
  63. Quarrel                  1d4+1       
  64. Sparkler            MTABPN            T      
  65. Razor stone            all      2d3+1       
  66. Thieve's dagger            T      3d4+0; hit+2; Pois; Crit; Sp?      S; 1h; P/S      
  67. Viper arrow                  1d7+3; hit+1; Poison       
  68. Wand of ghosts            MAP      5d3+0; hit+2; Dispel                                     Wand of razing            MAP            1h                               
  69. Wand of weaving            MAP      3d3+0; hit+1; Illusion      1h                                                                                      Annointed flail      
  70. Mace      FPVBLN      1d6+1; KO      S; 1h; P                               
  71. Bec de Corbin            FVL      2d3+1; hit+1; KO      S; 1h; P/S                               Bullwhip            not S      1d4+0; hit+1      E; 1h; P                               
  72. Cat o' 9tails            not PBS      6d3+0; hit+3      E; 1h; P                               Hammer+1.5            FTRVS      2d4+6; hit+1; KO      S; 1h; P/S                               Maiden head            FPVBL      1d16+0; hit+2; KO; Charm      S; 1h; P                               Morningstar            FPVBL      2d4+0; KO      S; 1h; P                               Mustard mace            FPVBL      1d6+3; hit+1; KO; Stink B      S; 1h; P                               Nunchucka            N      1d5+0; hit+1; KO      S; 1h; P/S                               Vulcan hammer            FVL      3d4+4; hit+2; KO; Fireball      S; 1h; P                               
  73. War hammer            FVL      1d5+1; KO      S; 1h; P                               
  74. Zizka star            FPVBLN      2d5+0; KO      S; 1h; P                                                                                                                                             Bad: Vex bow, Sword of lading                                                       Not really usable: Giant sledge, Miner's pick                                                                                                              (Bane Weapon Info)